{
  "id": "KingsHand",
  "score": 100,
  "canBeElite": false,
  "minPfSize": 0,
  "pfCost": 1,
  "maxPerRoom": 0,
  "maxPerPlatform": 0,
  "props": {
    "moveSpeedMul": 1.4,
    "movePauseMul": 0,
    "bumpResistance": 0.9,
    "dmgSoftCap": [
      0,
      0.05
    ],
    "combatMusic": "music/throne.ogg"
  },
  "skill": [
    {
      "id": "parry",
      "charge": 0,
      "coolDown": 4,
      "hitFrame": 0,
      "lockAiAfter": 0,
      "radius": 0,
      "breachResistance": 1,
      "disableAnnounce": false,
      "manual": true,
      "allowInAir": false,
      "allowSameSkillNearby": false,
      "ignoreGlobalCD": true,
      "props": {
        "distance": 5,
        "duration": 0.4
      },
      "chargeAnim": "runShieldLoad"
    },
    {
      "id": "ccHeavy1",
      "charge": 0.9,
      "coolDown": 0,
      "hitFrame": 13,
      "lockAiAfter": 0.7,
      "radius": 0,
      "breachResistance": 1,
      "disableAnnounce": false,
      "manual": true,
      "allowInAir": true,
      "allowSameSkillNearby": false,
      "ignoreGlobalCD": true,
      "props": {
        "distance": 7,
        "height": 6.5
      },
      "chargeAnim": "atkLoadD",
      "execAnim": "atkD",
      "power": [
        17
      ],
      "sfxCharge": "sfx/enm_hand_cccharge1.wav",
      "sfxRelease": "sfx/enm_hand_ccrelease1.wav"
    },
    {
      "id": "ccStomp1",
      "charge": 0.4,
      "coolDown": 0,
      "power": [
        10
      ],
      "radius": 0,
      "props": {
        "distance": 9
      },
      "lockAiAfter": 0.25,
      "allowSameSkillNearby": false,
      "ignoreGlobalCD": true,
      "breachResistance": 1,
      "allowInAir": true,
      "disableAnnounce": false,
      "hitFrame": 4,
      "manual": true,
      "sfxCharge": "sfx/enm_hand_hum.wav",
      "sfxRelease": "sfx/enm_hand_prejumpcharge.wav",
      "execAnim": "atkC",
      "chargeAnim": "atkLoadC"
    },
    {
      "id": "ccStomp2",
      "charge": 0.5,
      "coolDown": 0,
      "hitFrame": 15,
      "lockAiAfter": 1,
      "radius": 0,
      "breachResistance": 1,
      "disableAnnounce": true,
      "manual": true,
      "allowInAir": true,
      "allowSameSkillNearby": false,
      "ignoreGlobalCD": true,
      "props": {
        "effectCD": 1.5,
        "bump": 0.9,
        "tick": 0.12,
        "speed": 2,
        "distance": 7,
        "move": 0.8
      },
      "power": [
        9
      ],
      "sfxCharge": "sfx/enm_hand_jump.wav",
      "sfxRelease": "sfx/enm_hammer_release1.wav",
      "execAnim": "stomp",
      "chargeAnim": "stompLoad",
      "execAnimSpd": 2.75
    },
    {
      "id": "ccCharge1",
      "charge": 0.45,
      "coolDown": 0,
      "hitFrame": 12,
      "lockAiAfter": 0,
      "radius": 0,
      "breachResistance": 1,
      "disableAnnounce": false,
      "manual": true,
      "allowInAir": true,
      "allowSameSkillNearby": false,
      "ignoreGlobalCD": true,
      "props": {
        "distance": 11,
        "bump": 0.4,
        "move": 0.3
      },
      "chargeAnim": "atkLoadA",
      "execAnim": "atkA",
      "power": [
        8
      ],
      "sfxCharge": "sfx/enm_hand_cccharge1.wav",
      "sfxRelease": "sfx/enm_hand_ccrelease1.wav"
    },
    {
      "id": "ccCharge2",
      "charge": 0.5,
      "coolDown": 0,
      "hitFrame": 5,
      "lockAiAfter": 0,
      "radius": 0,
      "breachResistance": 1,
      "disableAnnounce": false,
      "manual": true,
      "allowInAir": true,
      "allowSameSkillNearby": false,
      "ignoreGlobalCD": true,
      "props": {
        "distance": 9,
        "bump": 0.4,
        "move": -0.2,
        "triggerDelay": 0.1
      },
      "chargeAnim": "atkLoadB",
      "execAnim": "atkB",
      "power": [
        8
      ],
      "sfxCharge": "sfx/enm_hand_hum.wav",
      "sfxRelease": "sfx/enm_hand_prejumpcharge.wav"
    },
    {
      "id": "ccCharge3",
      "charge": 0.5,
      "coolDown": 0,
      "hitFrame": 8,
      "lockAiAfter": 0,
      "radius": 0,
      "breachResistance": 1,
      "disableAnnounce": false,
      "manual": true,
      "allowInAir": true,
      "allowSameSkillNearby": false,
      "ignoreGlobalCD": true,
      "props": {
        "distance": 12.5,
        "bump": 0.7,
        "move": 0.5
      },
      "chargeAnim": "atkLoadC",
      "execAnim": "atkC",
      "power": [
        8
      ],
      "sfxCharge": "sfx/enm_hand_shout.wav",
      "sfxRelease": "sfx/enm_hand_ccrelease1.wav"
    },
    {
      "id": "ccCircle1",
      "charge": 0.85,
      "coolDown": 0,
      "hitFrame": 5,
      "lockAiAfter": 0,
      "radius": 0,
      "breachResistance": 1,
      "disableAnnounce": false,
      "manual": true,
      "allowInAir": true,
      "allowSameSkillNearby": false,
      "ignoreGlobalCD": true,
      "props": {
        "distance": 9
      },
      "chargeAnim": "atkLoadB",
      "execAnim": "atkB",
      "power": [
        10
      ],
      "sfxCharge": "sfx/enm_berserk_hookcharge.wav",
      "sfxRelease": "sfx/enm_berserk_hookshot.wav"
    },
    {
      "id": "ccCircle2",
      "charge": 0.2,
      "coolDown": 0,
      "hitFrame": 5,
      "lockAiAfter": 1,
      "radius": 0,
      "breachResistance": 1,
      "disableAnnounce": false,
      "manual": true,
      "allowInAir": true,
      "allowSameSkillNearby": false,
      "ignoreGlobalCD": true,
      "props": {
        "distance": 9
      },
      "execAnim": "atkC",
      "power": [
        10
      ],
      "sfxCharge": "sfx/enm_berserk_hookcharge.wav",
      "sfxRelease": "sfx/enm_berserk_hookshot.wav",
      "chargeAnim": "atkLoadC"
    },
    {
      "id": "globalStomp",
      "charge": 2,
      "coolDown": 0,
      "hitFrame": 43,
      "lockAiAfter": 2,
      "radius": 0,
      "breachResistance": 1,
      "disableAnnounce": true,
      "manual": true,
      "allowInAir": true,
      "allowSameSkillNearby": false,
      "ignoreGlobalCD": true,
      "props": {
        "bump": 0.2,
        "effectCD": 2,
        "count": 2,
        "duration": 0.5
      },
      "chargeAnim": "stompLoad",
      "execAnim": "stomp",
      "power": [
        15
      ],
      "sfxRelease": "sfx/enm_behemoth_shockw_release.wav",
      "sfxCharge": "sfx/enm_hand_bigjump.wav"
    },
    {
      "id": "shieldCharge",
      "charge": 0.55,
      "coolDown": 0,
      "hitFrame": 0,
      "lockAiAfter": 0,
      "radius": 0,
      "breachResistance": 1,
      "disableAnnounce": false,
      "manual": true,
      "allowInAir": true,
      "allowSameSkillNearby": false,
      "ignoreGlobalCD": true,
      "props": {
        "range": 20,
        "distance": 6,
        "duration": 0.4,
        "speed": 0.65,
        "triggerDelay": 0.25,
        "effectCD": 1.7
      },
      "power": [
        4
      ],
      "sfxCharge": "sfx/enm_hand_cccharge1.wav",
      "sfxRelease": "sfx/enm_hand_ccrelease1.wav",
      "chargeAnim": "runShieldLoad",
      "execAnim": "runShield"
    },
    {
      "id": "grenade",
      "charge": 0.15,
      "coolDown": 0,
      "hitFrame": 5,
      "lockAiAfter": 1,
      "radius": 3,
      "breachResistance": 1,
      "disableAnnounce": false,
      "manual": true,
      "allowInAir": false,
      "allowSameSkillNearby": false,
      "ignoreGlobalCD": true,
      "props": {
        "range": 12,
        "distance": 6,
        "triggerDelay": 1,
        "count": 3,
        "triggerDelay2": 1.8
      },
      "power": [
        8
      ],
      "sfxRelease": "sfx/enm_hand_throw.wav",
      "execAnim": "throw",
      "sfxCharge": "sfx/enm_hand_hum.wav",
      "chargeAnim": "throwLoad"
    },
    {
      "id": "castElites",
      "charge": 2.75,
      "coolDown": 0,
      "hitFrame": 0,
      "lockAiAfter": 1.5,
      "radius": 12,
      "breachResistance": 1,
      "disableAnnounce": true,
      "manual": true,
      "allowInAir": true,
      "allowSameSkillNearby": false,
      "ignoreGlobalCD": true,
      "props": {
        "duration": 30,
        "duration2": 20
      },
      "chargeAnim": "summon",
      "sfxCharge": "sfx/enm_hand_summon1.wav",
      "sfxRelease": "sfx/enm_hand_summon2.wav",
      "sfxHit": "sfx/enm_hand_summon3.wav"
    },
    {
      "id": "castTrashes",
      "charge": 0,
      "coolDown": 2.5,
      "hitFrame": 0,
      "lockAiAfter": 0,
      "radius": 0,
      "breachResistance": 1,
      "disableAnnounce": true,
      "manual": true,
      "allowInAir": true,
      "allowSameSkillNearby": false,
      "ignoreGlobalCD": true,
      "props": {
        "max": 3
      }
    },
    {
      "id": "castMegaBomb",
      "charge": 0.3,
      "coolDown": 0,
      "hitFrame": 0,
      "lockAiAfter": 0,
      "radius": 8,
      "breachResistance": 1,
      "disableAnnounce": false,
      "manual": true,
      "allowInAir": true,
      "allowSameSkillNearby": false,
      "ignoreGlobalCD": true,
      "props": {
        "triggerDelay": 7,
        "life": 120,
        "delay": 1,
        "power2": [
          13
        ],
        "count": 3
      },
      "chargeAnim": "castBombLoad",
      "power": [
        6
      ],
      "sfxHit": "sfx/weapon_hit_floor.wav",
      "execAnim": "castBomb",
      "chargeAnimSpd": 1.5,
      "sfxRelease": "sfx/enm_hand_castbomb2.wav",
      "sfxCharge": "sfx/enm_hand_castbomb1.wav"
    }
  ],
  "genTags": 0,
  "blueprints": [],
  "index": 42,
  "group": 0,
  "icon": {
    "file": "cardIcons.png",
    "size": 24,
    "x": 40,
    "y": 21
  },
  "name": "La Main du Roi",
  "glowInnerColor": 11197250,
  "flesh1": 5669211,
  "flesh2": 12303527,
  "life": [
    5900
  ],
  "weight": 50,
  "volteDelay": 0.4,
  "metaItems": [],
  "__separator_group_ID": 0,
  "__separator_group_Name": "General",
  "__original_Index": 42
}