[gd_scene load_steps=4 format=3 uid="uid://brgt28uanqske"]

[ext_resource type="Texture2D" uid="uid://mm6ylqwudexe" path="res://res/bullet.png" id="1_dkvbc"]
[ext_resource type="Script" path="res://scene/entity/bullet.gd" id="1_vrlfp"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_qndjr"]
size = Vector2(150, 106)

[node name="Bullet" type="CharacterBody2D"]
scale = Vector2(0.5, 0.5)
collision_mask = 0
script = ExtResource("1_vrlfp")

[node name="Sprite" type="Sprite2D" parent="."]
texture = ExtResource("1_dkvbc")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-1, 1)
shape = SubResource("RectangleShape2D_qndjr")
